“The border line” Version 1.2 – Overwhelmed by the game’s architecture

Parkour is a very interesting topic in the virtual world but has not yet appeared much because it requires the developer’s dedication and investment ability. When it comes to the theme of parkour, which game will you immediately think of? Assassin’s Creed? Dying Light? Or Sleeping Dogs? However, in 2009 there was a game that paved the way for a pure parkour theme called “The border line”- a game with a little-known name but honestly portraying Parkour.

Recently, I had time to experience this old game, but after 3 hours to complete the game, what it gives me is a lot, and today on a free day, I Come here to share each of my feelings and emotions when experiencing Mirror’s Edge, now let’s get to work!

First, let’s talk a little bit about the circumstances of the game’s birth, “The border line”is a first-person parkour-themed action game developed by DICE, published by EA. The game was released in 2008 on the PlayStation 3 and Xbox 360, coming to PC in 2009. The game is set in a futuristic city with the main character Faith Connor, a secret messenger who also avoids danger. supervision by the incumbent government. The activities in the game mainly simulate the movements of parkour and free-running to complete the task.

Synopsis: After the November Riots riots, some of the former rioters became secret messengers known as Runners. Faith Connor, one of the Runners out of control of the incumbent government of The City, becomes entangled in the assassination of Robert Pope, who had aided the Connors sisters after the riot, causing her sister to die. is Kate Connor, a police officer, convicted of her sister’s gun that killed Pope. Players will control Faith on a journey to clear her sister and learn a secret project called “Icarus” that cost Pope his life.

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Although the plot is not the strong point of the game because I personally don’t feel much about the plot, because the plot of the game’s storytelling does not really interest me and the character Faith is also not very interesting. Not really in depth. However, what makes the game special is not the plot element but the graphics and gameplay, which I am about to praise, but we will learn about it in the next article. Bye

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